using System;
using UnityEngine.UIElements;
using MinesweeperPlus.Scripts.Configs;
using MinesweeperPlus.Scripts.Utils;

namespace MinesweeperPlus.Scripts.UI
{
    public sealed class LevelsPanel : UIElement
    {
        public new class UxmlFactory : UxmlFactory<LevelsPanel> { }

        #region LevelsPanel Methods
        public LevelsPanel() : base() { }
        public LevelsPanel(IconsConfig iconsConfig, StyleSheet styleSheet) : 
            base(iconsConfig, styleSheet) { }
        #endregion

        #region Other Methods
        protected override void CreatePanel()
        {
            Panel = this;
        }
        #endregion
    }
}
